Reference Curricula & Resources
Outside curricula and resources to draw on — and how to adapt them to the League hardware.
These are the most useful existing resources for teaching micro:bit + Cutebot
robotics. They came out of the Phase 1c research; the full analysis (with coverage
ratings and notes) lives in .course/research/existing-curricula.md.
The one big caveat
Every published Cutebot/robot example uses the stock MakeCode extensions, not
the League ones (pxt-cutebot, pxt-joystick, pxt-leagueir, pxt-radioext). So
no robot code is directly reusable — robot resources are for adapting:
reuse the sequence, framing, and game rules, but rewrite the code against the League
extensions. Only pure-micro:bit (no-robot) resources are conflict-free.
Resources
| Resource | Use it for | How |
|---|---|---|
| Elecfreaks Cutebot Wiki — 15 MakeCode cases (case library) | Driving, line-following, obstacle avoidance, radio/joystick/IR remote | Adapt — closest structural match; mirror the sequence, rewrite the code |
| MakeCode “Intro to CS” + Radio course | Foundation programming concepts and the radio module (groups, channels, send/receive) | Adapt — free, explicitly grades 6–8 |
| micro:bit “First Lessons with MakeCode” | “Meet the Micro:bit” basics — display, buttons, first programs | Adapt — no robot, so conflict-free |
| Cutebot Football Game Kit | Competition structure (coin toss, match, penalty shootout) for the Games track | Adapt — the only existing competition analog |
| Kitronik :MOVE lesson plans | Comparison; their “second micro:bit as a radio controller” parallels Drive Day | Reference — different hardware |
| Raspberry Pi Foundation projects | Scaffolding and differentiation; Explore → Design → Invent parallels our spine | Reference |
| micro:bit “do your :bit” | A participation challenge / showcase hook and completion badge | Optional |
Where you’re on your own (author original)
No existing curriculum covers these, so the course builds them from scratch:
- Infrared device-to-device messaging (
pxt-leagueir) - The Robot Rally games (race, tag, capture-the-flag, soccer, sumo)
- Attachments & 3D-printed Technic parts
- The Drive-Day “hook-first” onboarding and the engineering-notebook spine